Trust Among the Avatars: A Virtual World Experiment, With and Without Textual and Visual Cues

Stephen A. Atlas, L. Putterman
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引用次数: 25

Abstract

We invited “residents” of a virtual world who vary in real-world age and occupation to play a trust game with stakes comparable to “in world” wages. In different treatments, the lab wall was adorned with an emotively suggestive photograph, a suggestive text was added to the instructions, or both a photo and text were added. We find high levels of trust and reciprocity that appear still higher for non-student and older subjects. Variation of results by treatment suggests that both photographic and textual cues influenced the level of trust but not that of trustworthiness.
角色之间的信任:一个虚拟世界的实验,有和没有文本和视觉线索
我们邀请了一个虚拟世界的“居民”,他们在现实世界的年龄和职业各不相同,来玩一个信任游戏,赌注与“现实世界”的工资相当。在不同的处理方法中,实验室的墙上装饰着一张带有情感暗示的照片,在说明中添加了一段带有暗示的文字,或者同时添加了照片和文字。我们发现,在非学生和年龄较大的受试者中,信任和互惠程度更高。不同处理的结果差异表明,照片和文字线索都影响信任水平,但不影响可信度水平。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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