Realtime motion path generation using subtargets in a changing environment

D. Bruijnen, J. V. Helvoort, R. V. D. Molengraft
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引用次数: 4

Abstract

In this work an algorithm is proposed for path planning in a changing environment. The algorithm is computationally cheap and generates a sub-optimal smooth path with bounds on the allowed velocity, acceleration and jerk. It outperforms potential field algorithms regarding both convergence and optimality. Furthermore, it is able to adapt fast in a changing environment in contrast with computationally more expensive methods, such as wavefront algorithms and global optimization methods. It is applicable to both holonomic systems and a class of nonholonomic systems
在不断变化的环境中使用子目标实时运动路径生成
本文提出了一种适应环境变化的路径规划算法。该算法计算成本低,并产生一个次优平滑路径,并对允许的速度、加速度和加速度有界限。它在收敛性和最优性方面都优于势场算法。此外,与波前算法和全局优化方法等计算成本较高的方法相比,它能够快速适应不断变化的环境。它既适用于完整系统,也适用于一类非完整系统
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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