An Evaluation of the Effectiveness of Virtual Reality in Air Traffic Control

Yemon Lee, S. Marks, A. Connor
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引用次数: 5

Abstract

This research is an exploratory study that evaluates the potential for using a three-dimensional (3D) virtual reality headset in air traffic control scenarios by considering whether they offer advantages in identifying potential in-flight collisions in comparison to traditional 2-dimensional (2D) displays. Presenting large volumes of data on 2D displays may limit speed and efficiency of air traffic control work. By comparison, virtual reality (VR) allows users to experience immersion within a virtual environment which facilitates different modes of interaction with large and complex datasets. Fifteen participants were involved in this explorative study, none of whom were trained air traffic controllers. Each participant observed a number of simulated flight scenarios using both a 2D display and a 3D VR headset. A combination of quantitative and qualitative data was collected using simulation event logs and post-observation questionnaires. The quantitative data from the simulation logs generally shows that potential collisions are detected more quickly using VR. Despite this, participants did not feel as able to detect potential collisions using virtual reality.
虚拟现实技术在空中交通管制中的有效性评价
本研究是一项探索性研究,评估了在空中交通管制场景中使用三维(3D)虚拟现实耳机的潜力,考虑了与传统的二维(2D)显示器相比,三维(3D)虚拟现实耳机在识别潜在的飞行碰撞方面是否具有优势。在二维显示器上显示大量数据可能会限制空中交通管制工作的速度和效率。相比之下,虚拟现实(VR)允许用户在虚拟环境中体验沉浸感,这有助于与大型复杂数据集进行不同模式的交互。15名参与者参与了这项探索性研究,他们都没有受过训练的空中交通管制员。每个参与者都使用2D显示器和3D VR耳机观察了许多模拟飞行场景。通过模拟事件日志和观察后问卷调查收集定量和定性数据。仿真日志的定量数据一般表明,使用VR可以更快地检测到潜在的碰撞。尽管如此,参与者并不觉得使用虚拟现实技术能够检测到潜在的碰撞。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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