Innovative Application and Improvement of Panoramic Digital Technology in Indoor Display Scenes

Fenglei Huang, Xingshi Luo, Hao S. Lin, Ying-Sheng Chen, Zhiling Xu, Keyu Wan, Mengchen Zhang, Pengyi Peng, Xinyu Wen, Longfei Zhou, Zimo Li, Yihan Wang
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Abstract

Ever since the birth of panoramic technology, it has been a hot topic in the digital media field, especially in the digital display field. Against the background of epidemic prevention and control on a regular basis, the government has presented more and more support for the development of online culture, entertainment and service industries. Nevertheless, in the panoramic field, Baidu, Google and other companies valued their products very much and conducted a monopoly of techniques, hindering the development of the industry. The panoramic roaming technology now faces many problems, including a lack of data acquisition criteria, nonstandard scene construction and unsmooth scene switching. To break the technical monopoly, promote industrial development and improve user experience, the design provided a grid spherical panoramic scene modeling technique that can be switched smoothly. In the premise of the reproduction of the industrial grade panoramic technology, its application in the indoor panoramic scene has experienced improvement and innovation. Major contributions of this design include: It broke the monopoly of commercial panoramic technologies and optimized the image effect and the interactive mode, providing more functions; and it formulated reference standards for panoramic data acquisition and indoor scene modeling; and it designed and realized the smooth switching among spherical panoramas.
全景数字技术在室内显示场景中的创新应用与改进
自全景技术诞生以来,它一直是数字媒体领域,特别是数字显示领域的热门话题。在疫情防控常态化的背景下,政府对网络文化、娱乐和服务产业的发展给予了越来越多的支持。然而,在全景领域,百度、谷歌等公司非常看重自己的产品,实行技术垄断,阻碍了行业的发展。全景漫游技术目前面临着数据采集标准缺乏、场景构建不规范、场景切换不顺畅等诸多问题。为打破技术垄断,促进产业发展,提升用户体验,本设计提供了一种可流畅切换的网格球形全景场景建模技术。在再现工业级全景技术的前提下,其在室内全景场景中的应用经历了改进和创新。本次设计的主要贡献包括:打破了商业全景技术的垄断,优化了图像效果和交互方式,提供了更多的功能;制定了全景数据采集和室内场景建模的参考标准;设计并实现了球面全景图之间的平滑切换。
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