Feature Selection for Zero-Shot Gesture Recognition

Naveen Madapana, J. Wachs
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引用次数: 7

Abstract

Existing classification techniques assign a predetermined categorical label to each sample and cannot recognize the new categories that might appear after the training stage. This limitation has led to the advent of new paradigms in machine learning such as zero-shot learning (ZSL). ZSL aims to recognize unseen categories by having a high-level description of them. While deep learning has pushed the limits of ZSL for object recognition, ZSL for temporal problems such as unfamiliar gesture recognition (ZSGL) remain unexplored. Previous attempts to address ZSGL were focused on the creation of gesture attributes, attribute-based datasets, and algorithmic improvements, and there is little or no research concerned with feature selection for ZSGL problems. It is indisputable that deep learning has obviated the need for feature engineering for the problems with large datasets. However, when the data is scarce, it is critical to leverage the domain information to create discriminative input features. The main goal of this work is to study the effect of three different feature extraction techniques (raw features, engineered features, and deep learning features) on the performance of ZSGL. Next, we propose a new approach for ZSGL that jointly minimizes the reconstruction loss, semantic and classification losses. Our methodology yields an unseen class accuracy of (38%) which parallels the accuracies obtained through state-of-the-art approaches.
零射击手势识别的特征选择
现有的分类技术为每个样本分配一个预先确定的分类标签,无法识别训练阶段后可能出现的新类别。这种限制导致了机器学习新范式的出现,例如零射击学习(ZSL)。ZSL的目标是通过对它们进行高级描述来识别看不见的类别。虽然深度学习已经推动了ZSL在对象识别方面的极限,但ZSL在时间问题(如不熟悉的手势识别(ZSGL))方面仍未被探索。以前解决ZSGL问题的尝试主要集中在手势属性的创建、基于属性的数据集和算法改进上,很少或根本没有关于ZSGL问题的特征选择的研究。毫无疑问,深度学习已经消除了对大数据集问题的特征工程的需要。然而,当数据稀缺时,利用领域信息来创建判别输入特征是至关重要的。这项工作的主要目标是研究三种不同的特征提取技术(原始特征、工程特征和深度学习特征)对ZSGL性能的影响。接下来,我们提出了一种将重建损失、语义损失和分类损失共同最小化的ZSGL方法。我们的方法产生了一个前所未见的类精度(38%),与通过最先进的方法获得的精度相当。
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