A pattern language for interactive tabletops in collaborative workspaces

Christian Remy, M. Weiss, M. Ziefle, Jan O. Borchers
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引用次数: 25

Abstract

In this paper, we present a Human-Computer Interaction (HCI) design pattern language that bundles existing knowledge on tabletop design and offers solutions to recurring problems. Our patterns enable not only developers, designers, and domain experts to improve their existing systems and facilitate the design process of new systems, we also encourage novice users to comprehend the variety of tabletop research and commercial products in this domain. We consider our language as a starting point to create a sustainable body of knowledge that will be extended and refined by the community.
用于协作工作空间中的交互式桌面的模式语言
在本文中,我们提出了一种人机交互(HCI)设计模式语言,它将桌面设计的现有知识捆绑在一起,并为反复出现的问题提供解决方案。我们的模式不仅使开发人员、设计人员和领域专家能够改进他们现有的系统并促进新系统的设计过程,我们还鼓励新手用户理解该领域的各种桌面研究和商业产品。我们认为我们的语言是创建一个可持续的知识体系的起点,这个体系将被社区扩展和完善。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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