A location privacy system in mobile network using game theory

B. K. Alese, A. Thompson, Patricia Yetunde Oni
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引用次数: 4

Abstract

The continuous dissemination of location information of mobile users has affected the security of mobile devices and also increased the location privacy vulnerability which necessitated the use of game theory approach to solve the problem. This research designs a location privacy system of n-player game that analyses the behaviour of mobile nodes in the network. Each player aims at maximizing its location privacy at minimum cost by strategically choosing series of actions in the game. The design was simulated using Java programming language configured on Windows 7 platform. The results of the games played were presented with analysis showing the strategies chosen by the mobile nodes. The players had opportunity of choosing perfect strategies as the number of players participating in the game increases thus, enhance the level of location privacy achieved by the players.
基于博弈论的移动网络位置隐私系统
移动用户位置信息的不断传播,影响了移动设备的安全,也增加了位置隐私漏洞,需要运用博弈论的方法来解决问题。本研究设计了一个n人游戏的位置隐私系统,分析网络中移动节点的行为。每个玩家的目标是通过在游戏中策略性地选择一系列行动,以最小的代价最大化自己的位置隐私。本设计采用Windows 7平台下配置的Java编程语言进行仿真。博弈结果显示了分析,显示了移动节点所选择的策略。随着参与游戏的玩家数量的增加,玩家有机会选择完美的策略,从而提高了玩家所获得的位置隐私水平。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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