Martín González-Hermida, E. Costa-Montenegro, Beatriz Legerén-Lago, A. Pena-Gimenez
{"title":"Study of Artificial Intelligent Algorithms Applied in Procedural Content Generation in Video Games","authors":"Martín González-Hermida, E. Costa-Montenegro, Beatriz Legerén-Lago, A. Pena-Gimenez","doi":"10.7557/23.6171","DOIUrl":null,"url":null,"abstract":"<jats:p>-</jats:p>","PeriodicalId":247562,"journal":{"name":"Eludamos: Journal for Computer Game Culture","volume":"2006 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Eludamos: Journal for Computer Game Culture","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.7557/23.6171","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}