Research on Virtual Circuit Laboratory Construction Based on STEAM Concept

Yulong Bai, Jie Yang, Dianfei Peng, Yang Yang
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Abstract

In recent years, significant changes have taken place in the teaching methods and teaching environment, especially the development of virtual reality technology, which has continuously promoted the transformation of traditional laboratories into virtual laboratories. The existing virtual laboratories generally only pay attention to the simulation of experimental process and experimental principle, but they fail to design from the cultivation of students' skills and teaching strategies ontology. Therefore, we build a new virtual circuit laboratory based on STEAM education concepts. We proposed some new design principles and strategies, and applied the interdisciplinary integration characteristics of STEAM education. The virtual reality teaching is interfaced with STEAM education and the corresponding design ideas and principles are proposed to construct the virtual circuit laboratory model. Finally, the virtual circuit laboratory is constructed according to the model under the support of software and hardware.
基于STEAM概念的虚拟电路实验室建设研究
近年来,教学方法和教学环境发生了重大变化,特别是虚拟现实技术的发展,不断推动传统实验室向虚拟实验室的转变。现有的虚拟实验室一般只注重实验过程和实验原理的模拟,而未能从培养学生技能和教学策略的角度设计本体。因此,我们基于STEAM教育理念构建了一个新的虚拟电路实验室。我们提出了一些新的设计原则和策略,并运用STEAM教育的跨学科整合特点。将虚拟现实教学与STEAM教学相结合,提出了构建虚拟电路实验室模型的设计思路和原则。最后,在软件和硬件的支持下,根据该模型构建了虚拟电路实验室。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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