EVCCM: An Efficient VOIP Congestion Control Mechanism

Ming Cao, H. Otrok, Benwen Zhu, N. Mohammed, P. Bhattacharya
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Abstract

Voice over Internet protocol (VOIP) technology has been widely adopted in communication middleware systems that allow service providers to construct web based applications, such as Web conference systems (WebEx, Gotomeeting), IP based call centers and Web chatting. VOIP is vulnerable to network congestion if too many users access the Web service based VOIP at the same time, especially the services that coordinate with video transmission. VOIP signaling is usually implemented in User Datagram Protocol (UDP). Since UDP cannot verify the packets arrival, the congested network causes IP packets to be lost, delayed or even denial of service and greatly damages the service providers' reputation. We apply mechanism design, an application of game theory, to VOIP middleware management to defend such congested phone calls. Using the proposed model, users play their best options (ex: voice quality and price) to connect to the service. Service providers will provide users' service based on the users' options to maximize service providers' benefits, such as the number of active online users, service fee and system resource usage, to defend the congestion in the network and improve the network performance. In particular, our proposed model is a win-win solution in the way that maximizes both users and service providers' benefits. Finally, empirical results are provided to support our solution.
EVCCM:一个有效的VOIP拥塞控制机制
互联网协议语音(VOIP)技术已广泛应用于通信中间件系统,使服务提供商能够构建基于web的应用程序,如web会议系统(WebEx、Gotomeeting)、基于IP的呼叫中心和web聊天。如果同时有太多的用户使用基于Web的VOIP业务,特别是配合视频传输的业务,则容易造成网络拥塞。VOIP信令通常采用UDP (User Datagram Protocol)协议实现。由于UDP无法验证报文的到达,网络拥塞导致IP报文丢失、延迟甚至拒绝服务,极大地损害了服务提供商的声誉。我们将博弈论的机制设计应用于VOIP中间件管理中,以防范这种呼叫拥塞。使用建议的模型,用户可以选择自己的最佳选择(例如:语音质量和价格)来连接到服务。服务提供商将根据用户的选择向用户提供服务,以最大限度地提高服务提供商的利益,如活跃在线用户数、服务费用和系统资源利用率,以防御网络拥塞,提高网络性能。特别是,我们提出的模型是一种双赢的解决方案,可以最大限度地提高用户和服务提供商的利益。最后,给出了实证结果来支持我们的解决方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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