GAIN: GPU-Based Constraint Checking for Context Consistency

Junming Sui, Chang Xu, Wang Xi, Yanyan Jiang, Chun Cao, Xiaoxing Ma, Jian Lu
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引用次数: 5

Abstract

Applications in pervasive computing are often context-aware. However, due to uncontrollable environmental noises, contexts collected by applications can be distorted or even conflicting with each other. This is known as the context inconsistency problem. To provide reliable services, applications need to validate contexts before using them. One promising approach is to check contexts against consistency constraints at the runtime of applications. However, this can bring heavy computations due to tremendous amounts of contexts, thus leading to deteriorated performance to applications. Previous work has proposed incremental or concurrent checking techniques to improve the checking performance, but they heavily rely on CPU computing. In this paper, we propose a novel technique GAIN to exploit GPU computing to improve the checking performance. GAIN can automatically recognize parallel units in a constraint and schedule their checking in parallel on GPU cores. We evaluated GAIN with various constraints under different workloads. Our evaluation results show that, compared to CPU-based computing, GAIN saves CPU computing resources for pervasive applications while checks constraints much more efficiently.
增益:基于gpu的上下文一致性约束检查
普适计算中的应用程序通常是上下文感知的。然而,由于不可控的环境噪声,应用程序收集的上下文可能会被扭曲甚至相互冲突。这被称为上下文不一致问题。为了提供可靠的服务,应用程序需要在使用上下文之前对其进行验证。一种很有前途的方法是在应用程序运行时根据一致性约束检查上下文。然而,由于大量的上下文,这会带来大量的计算,从而导致应用程序的性能下降。以前的工作提出了增量或并发检查技术来提高检查性能,但它们严重依赖于CPU计算。在本文中,我们提出了一种新的技术增益利用GPU计算来提高检测性能。GAIN可以自动识别约束中的并行单元,并在GPU内核上并行地安排它们的检查。我们在不同的工作负载下评估了不同约束条件下的GAIN。我们的评估结果表明,与基于CPU的计算相比,GAIN为普及应用程序节省了CPU计算资源,同时更有效地检查约束。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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