Non-Visual Navigation Using Combined Audio Music and Haptic Cues

Emily Fujimoto, M. Turk
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引用次数: 14

Abstract

While a great deal of work has been done exploring non-visual navigation interfaces using audio and haptic cues, little is known about the combination of the two. We investigate combining different state-of-the-art interfaces for communicating direction and distance information using vibrotactile and audio music cues, limiting ourselves to interfaces that are possible with current off-the-shelf smartphones. We use experimental logs, subjective task load questionnaires, and user comments to see how users' perceived performance, objective performance, and acceptance of the system varied for different combinations. Users' perceived performance did not differ much between the unimodal and multimodal interfaces, but a few users commented that the multimodal interfaces added some cognitive load. Objective performance showed that some multimodal combinations resulted in significantly less direction or distance error over some of the unimodal ones, especially the purely haptic interface. Based on these findings we propose a few design considerations for multimodal haptic/audio navigation interfaces.
结合音频音乐和触觉提示的非视觉导航
虽然已经有大量工作在探索使用音频和触觉线索的非视觉导航界面,但我们对两者的结合知之甚少。我们研究了结合不同的最先进的界面,使用振动触觉和音频音乐提示来交流方向和距离信息,将我们自己限制在当前现成的智能手机上。我们使用实验日志、主观任务负载问卷和用户评论来查看不同组合下用户的感知性能、客观性能和对系统的接受度是如何变化的。用户的感知性能在单模态界面和多模态界面之间没有太大差异,但少数用户评论多模态界面增加了一些认知负荷。客观性能表明,一些多模态组合导致的方向或距离误差明显小于一些单模态组合,特别是纯触觉界面。基于这些发现,我们提出了一些多模态触觉/音频导航界面的设计考虑。
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