Interactive cloth simulation in virtual environments

M. Keckeisen, S. Stoev, Matthias Feurer, W. Straßer
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引用次数: 41

Abstract

Current cloth simulation systems have become powerful enough to be used interactively, and applications relevant to textile industries like virtually tailoring real garments seem to be possible in the near future. We show that interactive cloth simulation can be improved by virtual reality techniques. We present the Virtual Dressmaker, an application for interactive assembly and physically based interactive simulation of cloth. In particular, the system allows us to select and drag parts of the clothes during the simulation. The proposed application consists of a VR-interface client that provides nearly live-size stereo projection combined with 6DOF interaction and a server for physically based cloth simulation. In order to verify the usability of our approach, we elaborate on usability studies, which show that our application allows fast, easy, and precise interaction compared to interaction with a traditional 3D-desktop application based on 2D input devices.
虚拟环境中的交互式布料仿真
目前的布料模拟系统已经变得足够强大,可以交互使用,并且在不久的将来,与纺织工业相关的应用程序,如虚拟剪裁真实的服装,似乎是可能的。我们证明了虚拟现实技术可以改进交互式布料仿真。我们提出了虚拟裁缝,一个交互式装配和基于物理的布料交互仿真的应用程序。特别是,系统允许我们在模拟过程中选择和拖动衣服的部分。拟议的应用程序包括一个vr接口客户端,提供接近真人大小的立体投影,结合6DOF交互,以及一个基于物理的布料模拟服务器。为了验证我们方法的可用性,我们详细阐述了可用性研究,这些研究表明,与基于2D输入设备的传统3d桌面应用程序相比,我们的应用程序允许快速,简单和精确的交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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