3D audio augmented reality: implementation and experiments

V. Sundareswaran, Kenneth Wang, Steven Chen, R. Behringer, J. McGee, C. Tam, P. Zahorik
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引用次数: 41

Abstract

Augmented reality (AR) presentations may be visual or auditory. Auditory presentation has the potential to provide hands-free and visually non-obstructing cues. Recently, we have developed a 3D audio wearable system that can be used to provide alerts and informational cues to a mobile user in such a manner as to appear to emanate from specific locations in the user's environment. In order to study registration errors in 3D audio AR representations, we conducted a perceptual training experiment in which visual and auditory cues were presented to observers. The results of this experiment suggest that perceived registration errors may be reduced through head movement and through training presentations that include both visual and auditory cues.
3D音频增强现实:实现与实验
增强现实(AR)演示可以是视觉的,也可以是听觉的。听觉呈现有可能提供免提和视觉上无障碍的提示。最近,我们开发了一种3D音频可穿戴系统,可用于向移动用户提供警报和信息提示,其方式似乎来自用户环境中的特定位置。为了研究3D音频AR表征中的配准误差,我们进行了一个感知训练实验,在实验中,我们向观察者提供了视觉和听觉线索。本实验的结果表明,通过头部运动和包含视觉和听觉提示的训练演示,可以减少感知到的注册错误。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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