Integrating physical and virtual game-based simulation for operators' training to enhance learning effectiveness: an application in hazardous industrial spaces

F. Longo, A. Padovano, L. Gazzaneo, G. Mirabelli, Alessandra Ferraro, M. Pirozzi, L. D. Donato
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引用次数: 1

Abstract

Inadequate training and lack of risk awareness are among the main causes of work-related accidents in industrial facilities. Although new learning methods, such as virtual reality (VR), have been deployed, they still do not find implementation on a large-scale. This research proposes the concept of 'virtual training pills' (VTP), i.e. delivering learning content in the form of short educational games by using a common technological platform based on virtual, interactive and immersive reality. An application study has been conducted in the case of a decommissioned nuclear power plant, which is classified as confined and pollution-suspected space. These areas represent a challenging environment for maintenance and inspection activities. The results proved the potential of this novel game-based learning approach: short 'learning pills' are much more effective than long role-playing games. This work also discusses the benefits of workforce training based on VTP as an integration to live exercises for safety management.
为操作员培训整合物理和虚拟游戏模拟,以提高学习效率:在危险工业空间的应用
培训不足和缺乏风险意识是工业设施中与工作有关的事故的主要原因。虽然新的学习方法,如虚拟现实(VR),已经部署,他们仍然没有找到大规模的实施。本研究提出了“虚拟训练药丸”(VTP)的概念,即利用基于虚拟、互动和沉浸式现实的通用技术平台,以短教育游戏的形式提供学习内容。在一个被归类为密闭空间和疑似污染空间的退役核电站进行了应用研究。这些区域对维护和检查活动来说是一个具有挑战性的环境。结果证明了这种基于游戏的新型学习方法的潜力:短的“学习药丸”比长时间的角色扮演游戏更有效。本工作还讨论了基于VTP的劳动力培训作为安全管理现场练习的集成的好处。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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