The Essence of Reactivity

Ivan Perez, F. Dedden
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Abstract

Reactive programming, functional reactive programming, event-based programming, stream programming, and temporal logic all share an underlying commonality: values can vary over time. These languages differ in multiple ways, including the nature of time itself (e.g., continuous or discrete, dense or sparse, implicit or explicit), on how much of the past and future can be referenced, on the kinds of values that can be represented, as well as the mechanisms used to evaluate expressions or formulas. This paper presents a series of abstractions that capture the essence of different forms of time variance. By separating the aspects that differentiate each family of formalisms, we can better express the commonalities and differences between them. We demonstrate our work with a prototype in Haskell that allows us to write programs in terms of a generic interface that can be later instantiated to different abstractions depending on the desired target.
反应性的本质
响应式编程、函数式响应式编程、基于事件的编程、流编程和时态逻辑都有一个潜在的共性:值可以随时间变化。这些语言在很多方面有所不同,包括时间本身的性质(例如,连续的或离散的,密集的或稀疏的,隐式的或显式的),过去和未来的多少可以被引用,可以表示的值的种类,以及用于计算表达式或公式的机制。本文提出了一系列抽象概念,这些抽象概念捕捉了不同形式的时间方差的本质。通过对每个形式主义家族的区分,我们可以更好地表达它们之间的共性和差异。我们用Haskell中的一个原型来演示我们的工作,它允许我们根据一个泛型接口来编写程序,这个泛型接口以后可以根据期望的目标实例化为不同的抽象。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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