Making Robot Challenges with Virtual Robots

Kevin J. Gucwa, Harry H. Cheng
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引用次数: 9

Abstract

This paper presents a methodology for creating challenge problems using a simulation environment for a hardware robot-based programming competition. Hosted each spring for K-14 students, the competition is based on hardware robots and lessons which have been used by students within their math, science, and engineering classes throughout the school year. RoboSim is a simulator which complements the control scheme for the hardware robots and is used regularly by the students to supplement running the hardware robots. For the first time RoboSim was used to design the challenges which have been given to students for the 2016 RoboPlay Challenge Competition. Using virtual robots for designing the competition allows more efficient design and testing of the new challenges with new features compared to using only hardware robots. The code which is used to control the robots is unchanged between the hardware and virtual robots making the transition to hardware robots trivial. All challenges from previous RoboPlay competitions are also available to students within RoboSim for testing within the classroom.
用虚拟机器人进行机器人挑战
本文提出了一种使用基于硬件机器人的编程竞赛的模拟环境来创建挑战问题的方法。该竞赛每年春季举办,面向K-14学生,基于硬件机器人和学生在整个学年的数学、科学和工程课程中使用的课程。RoboSim是对硬件机器人的控制方案进行补充的模拟器,经常被学生用来辅助硬件机器人的运行。RoboSim首次被用于设计2016年RoboPlay挑战赛的学生挑战。与仅使用硬件机器人相比,使用虚拟机器人设计比赛可以更有效地设计和测试具有新功能的新挑战。在硬件机器人和虚拟机器人之间,用于控制机器人的代码是不变的,这使得向硬件机器人的过渡变得简单。以前RoboPlay比赛的所有挑战也可以在RoboSim的课堂上进行测试。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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