Initial Population Generation Method and its Effects on MOEA/D

Cheng Gong, Lie Meng Pang, H. Ishibuchi
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引用次数: 1

Abstract

A good initial population generation method is of necessity to improve the performance of evolutionary multiobjective optimization (EMO) algorithms. However, until now only a few methods for generating an initial population have been proposed for EMO algorithms. In this paper, we propose a simple idea of generating an initial population for a popular decomposition-based algorithm, i.e., MOEA/D with the penalty-based boundary intersection (PBI) function, and demonstrate its effectiveness. The basic idea is to generate more initial solutions than the population size and to assign an appropriate solution to each weight vector. Firstly, we modify the initialization phase of MOEA/D through two different strategies based on this idea. Then, the modified MOEA/D algorithms are compared with the original MOEA/D on frequently-used many-objective test problems: DTLZ1, DTLZ3 and DTLZ4. Our experimental results clearly show that the proposed initial population generation method can significantly improve the performance of the original MOEA/D.
初始种群生成方法及其对MOEA/D的影响
一种良好的初始种群生成方法是提高进化多目标优化算法性能的必要条件。然而,到目前为止,仅提出了几种用于EMO算法生成初始种群的方法。在本文中,我们提出了一种简单的基于分解的算法生成初始种群的思想,即基于惩罚的边界交集(PBI)函数的MOEA/D算法,并证明了其有效性。其基本思想是生成比种群大小更多的初始解,并为每个权重向量分配一个适当的解。首先,基于这一思想,我们通过两种不同的策略修改了MOEA/D的初始化阶段。然后,在DTLZ1、DTLZ3、DTLZ4等常用多客观测试问题上,将改进后的MOEA/D算法与原MOEA/D算法进行比较。我们的实验结果清楚地表明,所提出的初始种群生成方法可以显著提高原始MOEA/D的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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