An interactive approach for deriving geometric network models in 3D indoor environments

Feixiong Luo, G. Cao, Xiang Li
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引用次数: 10

Abstract

Humans spend most of their life in indoor spaces. As indoor spaces are becoming increasingly complex, there are compelling needs for efficient indoor GIS and navigation systems. For indoor navigations, numerous geometric network models have been proposed as navigable spatial models for 3D indoor environments in the past decade. Most of the existing discussions, however, tend to focus on conceptual representations of geometric networks; not enough attention has been given on the generation processes of navigable networks for 3D indoor environments. It is actually nontrivial, considering accurate and complete floor plans, the conventional data sources for building indoor geometric networks, are oftentimes not available for various reasons (e.g., copyright, public safety concerns). With the continue advances of 3D imaging and scanning technologies, 3D data models with fine geometric structures and high quality textures are increasingly available for indoor spaces, thus provide a novel data source for building indoor geometric networks. In this paper, an interactive approach is presented to derive 3D, navigable, geometric network models from these 3D data models. Specifically, this approach includes three steps: decomposing 3D building models in terms of floors, interactively creating geometric network elements (e.g., nodes and edges) and then automatically generating geometric network models. The presented approach is implemented and its advantages are demonstrated with a real world 3D building data.
三维室内环境中几何网络模型的交互式导出方法
人类大部分时间都是在室内度过的。随着室内空间的日益复杂,对高效的室内地理信息系统和导航系统的需求日益迫切。对于室内导航,在过去的十年中,许多几何网络模型被提出作为三维室内环境的可导航空间模型。然而,大多数现有的讨论都倾向于关注几何网络的概念表示;对于三维室内环境中可导航网络的生成过程研究不够。考虑到准确和完整的平面图,用于构建室内几何网络的传统数据源通常由于各种原因(例如,版权、公共安全问题)而不可用,这实际上是非常重要的。随着三维成像和扫描技术的不断进步,具有精细几何结构和高质量纹理的三维数据模型越来越多地应用于室内空间,从而为室内几何网络的构建提供了新的数据源。本文提出了一种交互式方法,从这些三维数据模型中导出三维、可导航的几何网络模型。具体来说,该方法包括三个步骤:按楼层分解3D建筑模型,交互式创建几何网络元素(如节点和边缘),然后自动生成几何网络模型。通过一个真实的三维建筑数据验证了该方法的优越性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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