Friend or fiend: prototyping for social cohesion

G. D. Haan, I. Mulder, J. Marseille
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引用次数: 5

Abstract

Motivation -- Communication technologies providing location-based and social applications may stimulate social cohesion and community building in deprived neighbourhoods. This study investigates the expertise required to develop mobile, social and context-sensitive applications. Research approach -- Advanced students in Media Technology were instructed to create a mobile, social and context-sensitive application using a concept and programming tools of their own choosing. The students' progress was observed and the results were assessed in terms of technical soundness and social success. Findings/Design -- This study shows that it is not necessary to rely on computer experts or social experts to successfully create applications to increase the social cohesion within communities. Research limitations/Implications -- This study was limited by allowing participants to use themselves and their friends as the target community instead of an external community which is different from themselves. The success of the social computing apps was not investigated with an external community, this remains to be done in a subsequent studies. Originality/Value -- The study concerns an applied study into the use of communication technologies for community building. Take away message -- The results of a programming exercise indicate that applied science students are very well able to develop mobile, social and context-sensitive applications.
朋友或恶魔:社会凝聚力的原型
动机——提供基于位置和社交应用的通信技术可能会刺激贫困社区的社会凝聚力和社区建设。本研究调查了开发移动、社交和上下文敏感应用程序所需的专业知识。研究方法——媒体技术高级学生被要求使用自己选择的概念和编程工具创建一个移动、社交和上下文敏感的应用程序。研究人员观察了学生们的进步,并从技术上的合理性和社会成功的角度对结果进行了评估。研究结果/设计——这项研究表明,没有必要依靠计算机专家或社会专家来成功地创建应用程序来增加社区内的社会凝聚力。研究局限性/启示——这项研究的局限性在于允许参与者使用自己和他们的朋友作为目标社区,而不是使用与自己不同的外部社区。社交计算应用程序的成功并没有得到外部社区的调查,这将在后续的研究中进行。原创性/价值——该研究涉及社区建设中使用通信技术的应用研究。要点——编程练习的结果表明,应用科学专业的学生能够很好地开发移动、社交和上下文敏感的应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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