A Behavioral Requirements Specification Approach for Interactive Multimedia Applications

K. Hashim, J. Yousoff
{"title":"A Behavioral Requirements Specification Approach for Interactive Multimedia Applications","authors":"K. Hashim, J. Yousoff","doi":"10.1109/ASWEC.2008.71","DOIUrl":null,"url":null,"abstract":"This paper presents a behavioral approach to specifying interactive multimedia applications. This requirements specification approach allows one to model sequence, parallelism, branching and iteration. Transitions due to events are subdivided into automatic, user and clock The transitions due to tasks to be done are subdivided into animate, image, sound, text and video, which are the elements of a multimedia application. The approach is relatively simple and easy to understand. A toolkit to support specification of requirements has also been developed. Future work includes the possibility of code generation translated from the text file containing information on graphical representation.","PeriodicalId":231903,"journal":{"name":"19th Australian Conference on Software Engineering (aswec 2008)","volume":"56 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-03-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"19th Australian Conference on Software Engineering (aswec 2008)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ASWEC.2008.71","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

Abstract

This paper presents a behavioral approach to specifying interactive multimedia applications. This requirements specification approach allows one to model sequence, parallelism, branching and iteration. Transitions due to events are subdivided into automatic, user and clock The transitions due to tasks to be done are subdivided into animate, image, sound, text and video, which are the elements of a multimedia application. The approach is relatively simple and easy to understand. A toolkit to support specification of requirements has also been developed. Future work includes the possibility of code generation translated from the text file containing information on graphical representation.
交互式多媒体应用程序的行为需求规范方法
本文提出了一种行为方法来指定交互式多媒体应用程序。这种需求规范方法允许对序列、并行性、分支和迭代进行建模。由事件引起的过渡被细分为自动、用户和时钟。由待完成的任务引起的过渡被细分为动画、图像、声音、文本和视频,它们是多媒体应用程序的元素。该方法相对简单,易于理解。还开发了一个支持需求规范的工具包。未来的工作包括从包含图形表示信息的文本文件翻译代码生成的可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信