Visualizing the global topology of the MBone

T. Munzner, Eric Hoffman, K. Claffy, B. Fenner
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引用次数: 99

Abstract

We present a case study of visualizing the global topology of the Internet MBone. The MBone is the Internet's multicast backbone. Multicast is the most efficient way of distributing data from one sender to multiple receivers with minimal packet duplication. Developed and initially deployed by researchers within the Internet community, the MBone has been extremely popular for efficient transmission across the Internet of real-time video and audio streams such as conferences, meetings, congressional sessions, and NASA shuttle launches. The MBone, like the Internet itself grew exponentially with no central authority. The resulting suboptimal topology is of growing concern to network providers and the multicast research community. We create a geographic representation of the tunnel structure as arcs on a globe by resolving the latitude and longitude of MBone routers. The interactive 3D maps permit an immediate understanding of the global structure unavailable from the data in its original form as lines of text with only hostnames and IP addresses. Data visualization techniques such as grouping and thresholding allow further analysis of specific aspects of the MBone topology. We distribute the interactive 3D maps through the World-Wide Web using the VRML file format thus allowing network maintainers throughout the world to analyze the structure move effectively than would be possible with still pictures or pre-made videos.
可视化MBone的全局拓扑结构
我们提出了一个可视化互联网MBone的全局拓扑的案例研究。MBone是互联网的多播主干。多播是将数据从一个发送方分发到多个接收方的最有效的方式,并且数据包重复最少。MBone最初是由互联网社区的研究人员开发和部署的,它在互联网上高效传输实时视频和音频流(如会议、会议、国会会议和NASA航天飞机发射)方面非常受欢迎。MBone就像互联网本身一样,在没有中央权威的情况下呈指数级增长。由此产生的次优拓扑越来越受到网络提供商和多播研究团体的关注。我们通过解析MBone路由器的纬度和经度,在地球仪上以弧线的形式创建隧道结构的地理表示。交互式3D地图允许立即了解全局结构,这些结构无法从原始形式的数据(仅包含主机名和IP地址的文本行)中获得。分组和阈值等数据可视化技术允许对MBone拓扑的特定方面进行进一步分析。我们使用VRML文件格式通过万维网发布交互式3D地图,从而使世界各地的网络维护人员能够比使用静态图片或预先制作的视频更有效地分析结构移动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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