A design space for three-dimensional curve edition

Thibaut Jacob, G. Bailly, É. Lecolinet, Raphael Foulon, E. Corteel
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引用次数: 2

Abstract

Designing and editing 3D curves is often involved in a wide array of applications such as CAD, multimedia content edition or landscape and road generation. This diversity resulted in a spread of 3D-related works across different communities such as SIGCHI or SIGGRAPH. In this article, we introduce a design space to gather existing techniques in the field of 3D curves creation and edition. This design space is built around two axes: system and language, in order to describe and compare existing techniques.
设计空间为三维曲线版
设计和编辑3D曲线通常涉及广泛的应用程序,如CAD,多媒体内容编辑或景观和道路生成。这种多样性导致了3d相关作品在不同社区(如SIGCHI或SIGGRAPH)的传播。在这篇文章中,我们介绍了一个设计空间,以收集三维曲线创建和编辑领域的现有技术。这个设计空间是围绕两个轴建立的:系统和语言,以描述和比较现有的技术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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