Design Systems for Conversational UX

Robert J. Moore, Eric Young Liu, Saurabh Mishra, G. Ren
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引用次数: 9

Abstract

Design systems for creating user experience reduce effort, scaffold learning and increase collaboration [2], yet they are currently available primarily for applications with visual interfaces. Design systems for conversational UX are still few and far between. Any design system should provide a distinctive philosophy, interaction patterns and content format. The Alma Design System, from IBM Research, provides these. Its design philosophy takes human conversation as its metaphor and adapts principles from conversation science, such as mutual understanding, recipient design, minimization and repair. Its pattern language provides 100 interaction patterns and components adapted from the literature of Conversation Analysis. It includes formal patterns for conversational activities and their management. And its content format consists of six slots and can be extended to any number of parts.
会话式用户体验设计系统
用于创建用户体验的设计系统减少了工作量,支撑了学习并增加了协作[2],但它们目前主要用于具有可视化界面的应用程序。对话式用户体验的设计系统仍然少之又少。任何设计系统都应该提供独特的理念、交互模式和内容格式。IBM研究院的Alma设计系统提供了这些功能。其设计理念以人类对话为隐喻,运用了对话科学的原则,如相互理解、接受者设计、最小化和修复。它的模式语言提供了100种交互模式和组件,这些模式和组件改编自会话分析的文献。它包括会话活动的正式模式及其管理。其内容格式由六个槽组成,可以扩展为任意数量的部分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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