The Design and Development of a GPU-accelerated Radar Simulator for Space Debris Monitoring

Mogamat Yaaseen Martin, S. Winberg, M. Gaffar, D. MacLeod
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引用次数: 2

Abstract

The problem of space debris represents a major topic of concern in astronomy as the threat of space junk continues to grow, and the accuracy of its tracking is greatly restricted by the insufficiency and limitations of current surveillance sensors. This article presents the development of an open-source, high-performance, signal-level radar simulator to assist in modelling the detection and tracking of space debris from terrestrial radar stations, including multistatic installations where the transmitter and receiver may be separated by many kilometers. This tool is expected to aid astronomers and researchers in space situational awareness, supporting the modelling of radar interactions in this context and simulation-based exploration of radar designs for space surveillance. It makes use of an accelerated orbit propagation technique with measured two-line element datasets being used to define space debris objects. The software has been named the Space Object Astrodynamics and Radar Simulator – or SOARS – and both the transmitted and received signals generated by the application have been shown to agree with theoretical expectations. Additionally, SOARS is presently undergoing continued development, extension and optimization for heterogeneous computing platforms, enabling the use of the NVIDIA® Compute Unified Device Architecture (CUDA) interface. Results have demonstrated promising speed-ups in simulation runtimes when using the CUDA version of the application over the original sequential version, even on lower-end graphics processors. It is anticipated that the developed application will be used for the design and testing of radar sensors for space situational awareness applications, as well as for use in research, teaching and training environments.
空间碎片监测用gpu加速雷达模拟器的设计与开发
空间碎片问题是天文学关注的一个主要问题,因为空间垃圾的威胁不断增加,而目前监测传感器的不足和局限性极大地限制了对其跟踪的准确性。本文介绍了一种开源、高性能、信号级雷达模拟器的开发,以协助对来自地面雷达站的空间碎片的探测和跟踪进行建模,包括发射机和接收机可能相隔数公里的多静态装置。该工具有望帮助天文学家和研究人员进行空间态势感知,支持在这种情况下对雷达相互作用的建模,以及基于模拟的空间监视雷达设计探索。它利用加速轨道传播技术,利用测量的双线元数据集来定义空间碎片物体。该软件被命名为空间物体天体动力学和雷达模拟器-或SOARS -由应用程序产生的发射和接收信号已被证明符合理论预期。此外,SOARS目前正在为异构计算平台进行持续的开发、扩展和优化,从而能够使用NVIDIA®计算统一设备架构(CUDA)接口。结果表明,当使用CUDA版本的应用程序时,即使在低端图形处理器上,模拟运行时的速度也比原始顺序版本有很大的提高。预计开发的应用程序将用于空间态势感知应用的雷达传感器的设计和测试,以及用于研究、教学和培训环境。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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