Detail-Aware Image Decomposition for an HEVC-Based Texture Synthesis Framework

Bastian Wandt, Thorsten Laude, B. Rosenhahn, J. Ostermann
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Abstract

Modern video coding standards like High Efficiency Video Coding (HEVC) provide superior coding efficiency. However, this does not state true for complex and hard to predict textures which require high bit rates to achieve a high quality. To overcome this limitation of HEVC, texture synthesis frameworks were proposed in previous works. However, these frameworks only result in good reconstruction quality if the decomposition into synthesizable and non-synthesizable regions is either known or trivial. The frameworks fail for more challenging content, e.g. for content with fine non-synthesizable details within synthesizable regions. To enable texture synthesis-based video coding with high quality for this content, we propose sophisticated detail-aware decomposition techniques in this paper. These techniques are based on an initial coarse segmentation step followed by a refinement step that detects even small differences in the previously segmented region. With this new approach, we are able to achieve average luma BD-rate gains of 13.77% over HEVC and 3.03% over the closest related work from the literature. Furthermore, the considerably improved visual quality in addition to the bit rate savings is confirmed by comprehensive subjective tests.
基于hevc纹理合成框架的细节感知图像分解
高效视频编码(HEVC)等现代视频编码标准提供了卓越的编码效率。然而,这并不适用于复杂和难以预测的纹理,这些纹理需要高比特率才能达到高质量。为了克服HEVC的这一局限性,在之前的工作中提出了纹理合成框架。然而,这些框架只有在分解为可合成区域和不可合成区域的情况下才能产生良好的重构质量。对于更具挑战性的内容,例如,对于在可合成区域内具有精细的不可合成细节的内容,框架就失败了。为了使基于纹理合成的视频编码具有高质量的内容,我们提出了复杂的细节感知分解技术。这些技术是基于一个初始的粗分割步骤,然后是一个细化步骤,在先前分割的区域中检测甚至很小的差异。通过这种新方法,我们能够实现比HEVC平均亮度bd率提高13.77%,比文献中最接近的相关工作提高3.03%。此外,综合主观测试证实,除了比特率节省外,视觉质量也得到了显著改善。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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