Adaptive software-based Feedback Acquisition: A Persona-based design

Malik Almaliki, Cornelius Ncube, Raian Ali
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引用次数: 27

Abstract

Users' feedback is vital to improve software quality and it provides developers with a rich knowledge on how software meets users' requirements in practice. Feedback informs how software should adapt, or be adapted, at runtime and what evolutionary actions to take in the next release. However, studies have noted that accommodating the different preferences of users on how feedback should be requested is a complex task and requires a careful engineering process. This calls for an adaptive feedback acquisition mechanisms to cater for such variability. In this paper, we tackle this problem by employing the concept of Persona to aid software engineers understand the various users' behaviours and improve their ability to design feedback acquisition techniques more efficiently. We create a set of personas based on a mixture of qualitative and quantitative studies and propose PAFA, a Persona-based method for Adaptive Feedback Acquisition.
基于自适应软件的反馈获取:基于人物的设计
用户的反馈对提高软件质量至关重要,它为开发人员提供了丰富的知识,使他们了解软件在实践中如何满足用户的需求。反馈告知软件在运行时应该如何适应或被适应,以及在下一个版本中要采取哪些进化行动。然而,研究指出,适应用户对如何请求反馈的不同偏好是一项复杂的任务,需要仔细的工程过程。这就需要一种适应反馈获取机制来满足这种可变性。在本文中,我们通过使用角色的概念来解决这个问题,以帮助软件工程师理解各种用户的行为,并提高他们更有效地设计反馈获取技术的能力。我们在定性和定量研究的基础上创建了一组角色,并提出了PAFA,一种基于角色的自适应反馈获取方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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