{"title":"A conceptual model of raster graphics systems","authors":"J. Acquah, J. Foley, J. Sibert, P. Wenner","doi":"10.1145/800064.801298","DOIUrl":null,"url":null,"abstract":"In this paper we present a conceptual model of raster graphics systems which integrates, at a suitable level of abstraction, the major features found in both contemporary and anticipated graphics systems. These features are the refresh buffer; the image creation (scan-conversion) system; the single address-space architecture which integrates the address space of the refresh buffer with those of the image creation system and the associated general-purpose computer; the RasterOp or BitBlt instructions found in some single address-space architectures; the video look-up table, and refresh buffer to screen transformations. Also included are the major components from the conceptual model of vector graphics systems which are embodied in the ACM/SIGGGRAPH/GSPC Core System. Using the conceptual model as a base, we proceed to sketch out the capabilities we have defined in a substantial addition to the Core System. The capabilities are currently being implemented as part of the George Washington University Core System.","PeriodicalId":276450,"journal":{"name":"Proceedings of the 9th annual conference on Computer graphics and interactive techniques","volume":"27 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1982-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 9th annual conference on Computer graphics and interactive techniques","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/800064.801298","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 11
Abstract
In this paper we present a conceptual model of raster graphics systems which integrates, at a suitable level of abstraction, the major features found in both contemporary and anticipated graphics systems. These features are the refresh buffer; the image creation (scan-conversion) system; the single address-space architecture which integrates the address space of the refresh buffer with those of the image creation system and the associated general-purpose computer; the RasterOp or BitBlt instructions found in some single address-space architectures; the video look-up table, and refresh buffer to screen transformations. Also included are the major components from the conceptual model of vector graphics systems which are embodied in the ACM/SIGGGRAPH/GSPC Core System. Using the conceptual model as a base, we proceed to sketch out the capabilities we have defined in a substantial addition to the Core System. The capabilities are currently being implemented as part of the George Washington University Core System.