Effect of Sorting Algorithms on High-level Synthesized Image Processing Hardware

Kohei Shinyamada, A. Yamawaki
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Abstract

Image processing methods can be broadly classified into hardware and software processing. Hardware is suitable for embedded systems because of its high performance and low power consumption. In hardware development, high-level synthesis is often used because of its ease of development. However, in order to generate high-performance hardware, it is necessary to write at the software level, considering the configuration of the hardware. Since sorting algorithms are often used inside image processing, it is necessary to generate high-performance sorting algorithm hardware. In previous research, methods for generating high-performance sorting hardware using high-level synthesis and performance comparisons have been conducted, but no comparison has been made for image processing as a whole. In this study, we will examine the dynamic background subtraction method, which is an image processing method that uses sorting algorithms. As a result, it was found that simple algorithms such as bubble sort and odd-even sort can realize pipeline processing, which is a feature of hardware, and produce high-performance image processing hardware.
排序算法对高级合成图像处理硬件的影响
图像处理方法大致可分为硬件处理和软件处理。硬件以其高性能、低功耗的特点适合于嵌入式系统。在硬件开发中,由于易于开发,经常使用高级合成。然而,为了生成高性能硬件,考虑到硬件的配置,有必要在软件级别进行编写。由于排序算法经常用于图像处理内部,因此有必要生成高性能的排序算法硬件。在以往的研究中,通过高级合成和性能比较来生成高性能排序硬件的方法已经有了,但没有对图像处理整体进行比较。在本研究中,我们将研究动态背景减法,这是一种使用排序算法的图像处理方法。结果发现,气泡排序和奇偶排序等简单算法可以实现流水线处理,这是硬件的一个特点,并产生高性能的图像处理硬件。
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