Game-Aware and SDN-Assisted Bandwidth Allocation for Data Center Networks

M. Amiri, Hussein Al Osman, S. Shirmohammadi
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引用次数: 11

Abstract

Cloud computing has recently emerged as a promising paradigm for end-users and service providers. The application of the cloud-computing model to different applications offers many attractive advantages, such as scalability, ubiquity, reliability, and cost reduction to users and providers. By applying this model, the major computational parts of underlying applications are performed in data centers. Hence, effectively assigning the resources (e.g. memory, bandwidth) to applications plays a key role in providing a high Quality of Experience (QoE) to end-users. In the case of delay sensitive applications like video streaming and online gaming, the efficient resource allocation becomes more crucial. In this paper, we propose a game traffic friendly bandwidth utilization scheme using the Software Defined Networking (SDN) paradigm to solve the bandwidth allocation problem in cloud computing data center networks. Our proposed method makes use of machine learning techniques to classify the incoming traffic flows in real-time while ensuring game flows are prioritized over others. Our simulation results for a realistic network topology indicate good performance in terms of network traffic classification accuracy, and improvements of at least 9% in average utility (QoE), up to 30% increase in fairness (according to the Jain’s fairness index), and on average an 8% reduction in delay experienced by users compared to a representative conventional method: Equal Cost Multi-path (ECMP).
数据中心网络的游戏感知和sdn辅助带宽分配
云计算最近成为终端用户和服务提供商的一种很有前途的范例。将云计算模型应用于不同的应用程序提供了许多有吸引力的优势,例如可伸缩性、普遍性、可靠性以及对用户和提供商的成本降低。通过应用该模型,底层应用程序的主要计算部分在数据中心执行。因此,有效地为应用程序分配资源(例如内存、带宽)在为最终用户提供高质量的体验(QoE)方面起着关键作用。在视频流和在线游戏等对延迟敏感的应用中,有效的资源分配变得更加重要。本文提出了一种基于软件定义网络(SDN)的游戏流量友好型带宽利用方案,以解决云计算数据中心网络中的带宽分配问题。我们提出的方法利用机器学习技术实时对传入流量进行分类,同时确保游戏流优先于其他流。我们对现实网络拓扑的模拟结果表明,在网络流量分类精度方面具有良好的性能,并且在平均效用(QoE)方面至少提高了9%,在公平性方面提高了30%(根据Jain的公平性指数),并且与具有代表性的传统方法(Equal Cost多路径(ECMP))相比,用户经历的延迟平均减少了8%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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