A Scenario Editor to Create and Modify Virtual Simulations and Serious Games for Mental Health Education

A. Torres, B. Kapralos, C. Silva, Eva Peisachovich, A. Dubrowski
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引用次数: 3

Abstract

Despite the potential of virtual simulations and serious games in health care education, their development is not a trivial process. Typically, they focus on one virtual scenario (e.g., training for a particular health care condition) and do not allow the scenario to be modified simply. This paper presents an overview of a Scenario Editor that allows for developing new or modifying existing virtual simulations and serious game scenarios using a graphical user interface. Our focus in scenario design is currently on mental health education, where interactions occur between an avatar representing the patient and the trainee taking on the health care professional’s role. The Scenario Editor allows health care educators, who may have limited computer science/programming experience, to develop or modify customized virtual learning experiences intuitively.
为心理健康教育创建和修改虚拟模拟和严肃游戏的场景编辑器
尽管虚拟模拟和严肃游戏在医疗保健教育中具有潜力,但它们的发展不是一个微不足道的过程。通常,它们侧重于一个虚拟场景(例如,针对特定医疗条件的培训),并且不允许简单地修改该场景。本文介绍了一个场景编辑器的概述,它允许使用图形用户界面开发新的或修改现有的虚拟模拟和严肃的游戏场景。目前,我们在场景设计方面的重点是心理健康教育,即在代表患者的虚拟形象和扮演医疗保健专业人员角色的受训人员之间进行互动。场景编辑器允许可能具有有限计算机科学/编程经验的卫生保健教育工作者直观地开发或修改定制的虚拟学习体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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