Detection of a Novel Object-Detection-Based Cheat Tool for First-Person Shooter Games Using Machine Learning

Zhang Xiao, T. Goto, Partha Ghosh, Tadaaki Kirishima, K. Tsuchida
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Abstract

Detection of novel game cheating tools is critical for ensuring fair online play. Such cheating tools are visual-based and effectively avoid detection because they do not change the data of game software. With the development and popularity of artificial intelligence technology, it has become easier for individuals to develop cheating tools, such as a new cheating tool for first-person shooter games that searches for characters on the game screen and automatically targets them. Therefore, in this study, a new cheat detection method is proposed using machine learning. The proposed method can be used to detect new cheating tools based on object detection.
基于机器学习的第一人称射击游戏中基于物体检测的作弊工具的检测
检测新的游戏作弊工具对于确保公平的在线游戏至关重要。这种作弊工具是基于视觉的,并且由于不改变游戏软件的数据,有效地避免了检测。随着人工智能技术的发展和普及,个人开发作弊工具变得更加容易,比如一款针对第一人称射击游戏的新型作弊工具,它可以在游戏屏幕上搜索角色并自动锁定目标。因此,本研究提出了一种新的利用机器学习的欺骗检测方法。该方法可用于检测基于目标检测的新型作弊工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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