B. Hariri, S. Shirmohammadi, Mohammadreza Pakravan
{"title":"A distributed interest management scheme for massively multi-user virtual environments","authors":"B. Hariri, S. Shirmohammadi, Mohammadreza Pakravan","doi":"10.1109/VECIMS.2008.4592763","DOIUrl":null,"url":null,"abstract":"Massively multi user virtual environment (MMVE) applications must deal with the challenge of update message exchange among a large set of nodes distributed over the Internet. Therefore design of scalable network protocols is a major concern in such large scale distributed architectures. Several approaches have been proposed to aid update exchange in MMVEs. Message localization has always been a key point in the design of such distributed network protocols. Area of interest management (AoIM) mainly deals with the issues related to the update message localization with respect to the userpsilas interest. As the number of users in the virtual environment increases, update message localization becomes more important in order to prevent the transmission of a huge bulk of unnecessary updates to uninterested users. Therefore, scalable and efficient area of interest management is a crucial point in MMVE design. This paper introduces a new zone selection and distributed regional message filtering architecture for MMVE applications. We propose Delaunay tetrahedrization as a good way of virtual world partitioning due to several promising features. Moreover we propose the partitioning to be done with respect to barriers in order to reach a better performance through the filtering the updates that need not be propagated over the barriers. We will also introduce a distributed interest management protocol based on the previous partitioning technique. Our proposed distributed message dissemination approach is capable of providing the interested users with variable updates rate according to their required level of detail.","PeriodicalId":284224,"journal":{"name":"2008 IEEE Conference on Virtual Environments, Human-Computer Interfaces and Measurement Systems","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 IEEE Conference on Virtual Environments, Human-Computer Interfaces and Measurement Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VECIMS.2008.4592763","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 7
Abstract
Massively multi user virtual environment (MMVE) applications must deal with the challenge of update message exchange among a large set of nodes distributed over the Internet. Therefore design of scalable network protocols is a major concern in such large scale distributed architectures. Several approaches have been proposed to aid update exchange in MMVEs. Message localization has always been a key point in the design of such distributed network protocols. Area of interest management (AoIM) mainly deals with the issues related to the update message localization with respect to the userpsilas interest. As the number of users in the virtual environment increases, update message localization becomes more important in order to prevent the transmission of a huge bulk of unnecessary updates to uninterested users. Therefore, scalable and efficient area of interest management is a crucial point in MMVE design. This paper introduces a new zone selection and distributed regional message filtering architecture for MMVE applications. We propose Delaunay tetrahedrization as a good way of virtual world partitioning due to several promising features. Moreover we propose the partitioning to be done with respect to barriers in order to reach a better performance through the filtering the updates that need not be propagated over the barriers. We will also introduce a distributed interest management protocol based on the previous partitioning technique. Our proposed distributed message dissemination approach is capable of providing the interested users with variable updates rate according to their required level of detail.
大规模多用户虚拟环境(MMVE)应用程序必须处理分布在Internet上的大量节点之间更新消息交换的挑战。因此,在这种大规模分布式体系结构中,可扩展网络协议的设计是一个主要问题。已经提出了几种方法来帮助mmve中的更新交换。消息本地化一直是分布式网络协议设计中的一个关键问题。兴趣区域管理(Area of interest management, AoIM)主要处理与用户兴趣相关的更新消息本地化问题。随着虚拟环境中用户数量的增加,更新消息本地化变得更加重要,以防止向不感兴趣的用户传输大量不必要的更新。因此,可扩展和高效的兴趣区域管理是MMVE设计中的一个关键点。本文介绍了一种新的用于MMVE应用的区域选择和分布式区域消息过滤架构。我们提出Delaunay四面体化作为一种很好的虚拟世界划分方法,因为它有几个很有前途的特性。此外,我们建议对屏障进行分区,以便通过过滤不需要在屏障上传播的更新来达到更好的性能。我们还将介绍基于上述分区技术的分布式兴趣管理协议。我们提出的分布式消息传播方法能够根据用户所需的详细程度为其提供可变的更新速率。