Reflexes, reactions, and usability: examining how prototypes of place can enhance UXD practices

K. Amant
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引用次数: 12

Abstract

User expectations are often connected to context. This means the better UXD professionals understand connections between location and usability, the greater the chances they can create materials that meet expectations of usability in a particular place. The cognitive factors of prototypes and scripts can provide a foundation for investigating such factors. This entry examines how prototypes of place can help identify aspects of location that influence the usability of items in a space. In so doing, the entry also provides strategies for researching expectations of contexts and usability and using resulting data to guide design practices.
反射、反应和可用性:检查地点原型如何增强UXD实践
用户期望通常与上下文有关。这意味着用户体验设计专业人员越了解地点和可用性之间的联系,他们就越有可能创造出满足特定地点可用性期望的材料。原型和脚本的认知因素可以为研究这些因素提供基础。这篇文章探讨了空间原型如何帮助识别影响空间中物品可用性的位置方面。在此过程中,本条目还提供了研究上下文和可用性期望的策略,并使用结果数据来指导设计实践。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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