Communication and Education at Museums in Castille and León: Digital habits in a crossroad revolution

I. García-Martín, F. O. Mohedano
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引用次数: 1

Abstract

Our research article presents an original contribution to the complex field of museum audience studies from the perspective of communication and education. There exists a clear relevance in the analysis of ICT in the audience-visitor's behavior habits, their actions, opinions and evaluations. We live in a digitized society where these technologies are the prime medium and channel for our interactions, this process also takes place at museums. In this context, the Internet and digital applications are the key for museums to properly implement their communication and their relationship with the public; and therefore, it is essential to understand the impact that these tools have on visitors and their interaction. We have been able to provide a series of key conclusions in this 3.0 communication scenario where the museum audience is. Along our research we observe and detect how the use of social networks, the website and virtual reality has to be consistent with the museum's function as an educational and communicative space. The website is a key piece both for generic information and for building an interactive educational guide aimed at all types of audiences, children, young people or adults, through the inclusion of multiple tools provided by the hypermedia environment. The public of the museums of Castille and León considers the informative task of the museums as a determining factor, but according to the results, little interest is detected in the informative resources aimed at the age group under 24 years. The younger audience is less satisfied and cared for in their audiovisual demands and needs. Therefore, from the museum perspective it is necessary to bet on an inclusive digital educative and communicative perspective that increases the impact on the audience and allows a more participatory dialogue with the public of the museums in our cultural environment. For this reason, from the museum cultural sector it is necessary to bet on an inclusive digital and communication strategy that increases the impact on the audience and allows a more participatory dialogue with the museum public. Museums must bet on attracting and retaining new audiences including cultural instruments so deeply rooted in the cultural practices of their visitors, their smartphones and social networks. The data obtained in this research (see Table 1) take as a reference the opinions of a sample of 619 people, the majority being women with an age range between 15 to 44 years, of Spanish nationality, residing in a province of the Autonomous Community of Castille and León and with higher education.
卡斯蒂利亚博物馆和León的交流和教育:十字路口革命中的数字习惯
我们的研究文章从传播与教育的角度对博物馆观众研究这一复杂的领域做出了原创性的贡献。信息通信技术分析在受众-访问者的行为习惯、行为、意见和评价中存在明显的相关性。我们生活在一个数字化的社会中,这些技术是我们互动的主要媒介和渠道,这个过程也发生在博物馆里。在这种背景下,互联网和数字应用是博物馆正确实施其沟通和与公众关系的关键;因此,了解这些工具对访问者及其互动的影响是至关重要的。我们已经能够在这个博物馆观众所在的3.0交流场景中提供一系列关键结论。在我们的研究中,我们观察和发现如何使用社交网络,网站和虚拟现实必须与博物馆作为教育和交流空间的功能保持一致。透过超媒体环境所提供的多种工具,这个网站不仅是提供一般资讯的关键部分,也是建立互动教育指南的关键部分,目标受众包括儿童、青少年或成人。卡斯蒂利亚博物馆和León的公众认为博物馆的信息任务是一个决定因素,但根据结果,对针对24岁以下年龄组的信息资源几乎没有兴趣。年轻观众的视听需求和需要较少得到满足和照顾。因此,从博物馆的角度来看,有必要押注于包容性的数字教育和交流视角,以增加对观众的影响,并允许在我们的文化环境中与博物馆公众进行更多的参与性对话。出于这个原因,从博物馆文化部门来看,有必要押注于包容性的数字和传播战略,以增加对观众的影响,并允许与博物馆公众进行更具参与性的对话。博物馆必须押注于吸引和留住新的观众,包括深深植根于游客、他们的智能手机和社交网络的文化实践中的文化工具。本研究获得的数据(见表1)参考了619人的意见样本,其中大多数是年龄在15至44岁之间的妇女,西班牙国籍,居住在卡斯蒂利亚自治区的一个省,León,受过高等教育。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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