Optimized Parallel Implementation of Gillespie's First Reaction Method on Graphics Processing Units

Cristian Dittamo, Davide Cangelosi
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引用次数: 29

Abstract

The simulation of chemical reacting systems is one of the most challenging topics in Systems Biology, due to their complexity and inherent randomness. The Gillespie's Stochastic Simulation Algorithm (SSA) is a standard algorithm to simulate well-stirred biochemical systems, butthe computational burden makes this algorithm slow to compute for many realistic problems. Recent programmability improvements allow non-graphics applications to leverage the Graphics Processing Units'(GPUs) computational power. This paper describes practical issues arising by a parallel implementation on GPU technology, shows how to reduce the memory space required by one of the most known versions of SSA, and presents the application of the implemented algorithm to a test model.
图形处理单元上Gillespie第一反应方法的优化并行实现
由于化学反应系统的复杂性和固有的随机性,模拟化学反应系统是系统生物学中最具挑战性的课题之一。吉莱斯皮随机模拟算法(Gillespie’s Stochastic Simulation Algorithm, SSA)是模拟搅拌均匀的生化系统的标准算法,但由于计算量大,使得该算法在处理许多现实问题时计算速度慢。最近的可编程性改进允许非图形应用程序利用图形处理单元(gpu)的计算能力。本文描述了在GPU技术上并行实现所产生的实际问题,展示了如何减少最知名的SSA版本之一所需的内存空间,并介绍了实现算法在测试模型中的应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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