Akash K Rao, Utkrisht Dhankar, Chandan Satyarthi, Sushil Chandra, V. Dutt
{"title":"Influence of Different Fields of View on Decision-Making in a Search-and-Shoot Scenario","authors":"Akash K Rao, Utkrisht Dhankar, Chandan Satyarthi, Sushil Chandra, V. Dutt","doi":"10.1109/MLDS.2017.23","DOIUrl":null,"url":null,"abstract":"Indirect visual displays (IVDs) play a significant role in providing full-spectrum views of the immediate environment in closed systems (e.g., tanks). However, currently little is known about how different fields of views (FoVs) in IVDs influence operator’s decision-making in scenarios requiring search and shoot operations. The primary objective of this study was to determine the influence of varying degrees of FoVs on human decision-making in a terrainbased search-and-shoot scenario. A total of 25 participants performed in two FoV designs that were presented to them in a random order: A 180*2 FoV, where the computer screen was split into two sections (top and bottom) and each section provided a 180° FoV of the outside scene (front and back); and, a 90*4 FoV, where the computer screen was split into four sections, where each section provided a 90° FoV of the outside scene (front, back, left, and right). Results revealed that performance was better, frustration was less, and effort was less in the 180*2 FoV compared to the 90*4 FoV; however, the mental demand was more in the 180*2 FoV compared to the 90*4 FoV. We highlight the implication of our results for operator’s decision-making in IVD tasks.","PeriodicalId":248656,"journal":{"name":"2017 International Conference on Machine Learning and Data Science (MLDS)","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 International Conference on Machine Learning and Data Science (MLDS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MLDS.2017.23","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Indirect visual displays (IVDs) play a significant role in providing full-spectrum views of the immediate environment in closed systems (e.g., tanks). However, currently little is known about how different fields of views (FoVs) in IVDs influence operator’s decision-making in scenarios requiring search and shoot operations. The primary objective of this study was to determine the influence of varying degrees of FoVs on human decision-making in a terrainbased search-and-shoot scenario. A total of 25 participants performed in two FoV designs that were presented to them in a random order: A 180*2 FoV, where the computer screen was split into two sections (top and bottom) and each section provided a 180° FoV of the outside scene (front and back); and, a 90*4 FoV, where the computer screen was split into four sections, where each section provided a 90° FoV of the outside scene (front, back, left, and right). Results revealed that performance was better, frustration was less, and effort was less in the 180*2 FoV compared to the 90*4 FoV; however, the mental demand was more in the 180*2 FoV compared to the 90*4 FoV. We highlight the implication of our results for operator’s decision-making in IVD tasks.