How Users Perceive and Use Interactive Information Graphics: An Exploratory Study

M. Burmester, Marcus Mast, Ralph Tille, Wibke Weber
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引用次数: 34

Abstract

This paper presents an exploratory empirical study about users’ reception and usage behavior with interactive information graphics. 14 participants took part in the study. We assume users to act interest-driven. Therefore no explicit tasks were assigned to participants. In order not to distract the user, retrospective thinking aloud was employed. Results show that (1) usage durations were heterogeneous between users and between different types of interactive information graphics; (2) users tended to watch introductory animations; (3) initial orientation without interaction on the first content screen (after intro) was rather long with 23 seconds on average; (4) story-based approaches seem to motivate users but might lead to less intensive reception of information; (5) several reception and usage problems have been identified regarding information presentation and interaction. Interactive information graphics tend to overwhelm users with too much information and disregard well-known principles and rules of the old media and web design.
用户如何感知和使用交互式信息图形:一项探索性研究
本文利用交互式信息图形对用户的接受和使用行为进行了探索性实证研究。14名参与者参加了这项研究。我们假设用户的行为是受兴趣驱动的。因此,没有明确的任务分配给参与者。为了不分散用户的注意力,我们采用了回顾性的大声思考。结果表明:(1)用户之间、不同类型交互信息图形之间的使用时间存在异质性;(2)用户倾向于观看介绍性动画;(3)第一个内容屏幕(介绍后)无交互的初始定向时间较长,平均为23秒;(4)基于故事的方法似乎能激励用户,但可能导致信息接收强度降低;(5)在信息呈现和交互方面,已经确定了几个接收和使用问题。交互式信息图形倾向于用太多的信息淹没用户,并且无视旧媒体和网页设计的众所周知的原则和规则。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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