{"title":"Real-Time Rendering of Multi-View Images from a Single Image with Depth","authors":"Kyoungsu Oh, Hyowon Kim, Chulhan Lee, Hyunwoo Ki","doi":"10.1109/ICCSA.2007.47","DOIUrl":null,"url":null,"abstract":"Image reprojection is a technique to generate novel images by projecting a reference image of an arbitrary view. Previous image reprojection methods often run on the CPU, but these approaches take high-cost for rendering. We present a real-time image reprojection method using the GPU entirely. From given a reference image and its depth image of the scene prerendered, we generate novel images at arbitrary view points without the original geometry data. We render a simple plane at a novel view, and for each pixel being rendered, we make a ray that faces the opposite direction of the view. Then, we transform the ray to reference image space and trace the ray through a depth image to find an intersection, using a recently proposed method. In our experience, we archived tens of frames per second and it was independent from the complexity of the scene.","PeriodicalId":386960,"journal":{"name":"2007 International Conference on Computational Science and its Applications (ICCSA 2007)","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-08-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2007 International Conference on Computational Science and its Applications (ICCSA 2007)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCSA.2007.47","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Image reprojection is a technique to generate novel images by projecting a reference image of an arbitrary view. Previous image reprojection methods often run on the CPU, but these approaches take high-cost for rendering. We present a real-time image reprojection method using the GPU entirely. From given a reference image and its depth image of the scene prerendered, we generate novel images at arbitrary view points without the original geometry data. We render a simple plane at a novel view, and for each pixel being rendered, we make a ray that faces the opposite direction of the view. Then, we transform the ray to reference image space and trace the ray through a depth image to find an intersection, using a recently proposed method. In our experience, we archived tens of frames per second and it was independent from the complexity of the scene.