{"title":"Jamming with children: an experience report","authors":"A. Fowler","doi":"10.1145/3337722.3341842","DOIUrl":null,"url":null,"abstract":"Although there is an increase in Science, Technology, Engineering, and Mathematics (STEM) career opportunities in most developed economies, the lack of qualified graduates to take these opportunities is a serious concern. Increasing participation in STEM education and experiences has the potential to address this issue. Furthermore, through increasing diversity of STEM qualified graduated not only has the potential to increase participation in STEM careers, but also assist in increasing product and service variety. In this submission the author presents an experience report of a game development summer camp and game jam for girls aged 9-11 years-old to help them form positive perceptions about computer science (CS) and STEM.","PeriodicalId":319964,"journal":{"name":"Proceedings of the 14th International Conference on the Foundations of Digital Games","volume":"37 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-08-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 14th International Conference on the Foundations of Digital Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3337722.3341842","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
Although there is an increase in Science, Technology, Engineering, and Mathematics (STEM) career opportunities in most developed economies, the lack of qualified graduates to take these opportunities is a serious concern. Increasing participation in STEM education and experiences has the potential to address this issue. Furthermore, through increasing diversity of STEM qualified graduated not only has the potential to increase participation in STEM careers, but also assist in increasing product and service variety. In this submission the author presents an experience report of a game development summer camp and game jam for girls aged 9-11 years-old to help them form positive perceptions about computer science (CS) and STEM.