Toward a Misrepresentation Game with Ambiguous Preferences

Masahiro Nishi, Naoki Fukuta
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Abstract

In this paper, we show an analysis on a Misrepresentation Game with ambiguous preferences. A Misrepresentation Game is a game that sometimes an agent obtains higher utility than truth-telling on a preference-elicitation based fair division negotiation by misrepresenting their preferences while it is still difficult to be noticed by the counterpart. We investigate whether we can generate mechanisms for fair negotiations which avoids incentives to make misrepresentations by using a way of automated design of mechanisms.
关于具有模糊偏好的错误陈述博弈
在本文中,我们展示了一个具有模糊偏好的错误陈述博弈的分析。虚假陈述博弈是指在基于偏好诱导的公平分配谈判中,代理人有时通过虚假陈述自己的偏好而获得比诚实陈述更高的效用,但仍然难以被对方注意到的博弈。我们研究是否可以通过使用机制自动设计的方式来产生公平谈判机制,从而避免做出虚假陈述的动机。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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