Dampak Pemberian Gadget Pada Anak Balita Di Desa Patemon Kecamatan Seririt

Putu Janiasih, Ketut Eka Larasati Wardana, Kadek Ayu Suarmini
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Abstract

Background: Children have become active consumers where many gadget products with various applications have made children their target market. Purpose: The purpose of the study to find out the impact of giving gadgets to children under five in Patemon Village, Seririt District. Methode: qualitative description, selected 5 respondents, 1 of them as key informant. Result: children under five in Patemon Village experienced symptoms of gadget addiction. This is due to the lack of time for parents for their children to play together. Conclusion: The impact that can occur when giving toddlers gadgets earlier is that children will tantrum if their cellphones are taken, there are disturbances in the sense of vision, children tend to shut themselves up when playing gadgets and parents' time with children is quite minimal.
背景:儿童已经成为活跃的消费者,许多具有各种用途的小工具产品将儿童作为目标市场。目的:研究的目的是找出在Seririt区Patemon村给五岁以下儿童提供电子产品的影响。方法:定性描述,选取5名受访者,其中1名为关键线人。结果:Patemon村五岁以下儿童出现了电子产品成瘾症状。这是由于父母没有时间让他们的孩子一起玩。结论:早期给幼儿电子产品可能产生的影响是,如果孩子的手机被拿走,孩子会发脾气,视觉会受到干扰,孩子在玩电子产品时往往会把自己关起来,父母和孩子在一起的时间很少。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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