Consistent Disparity Synthesis for Inter-View Prediction in Lightfield Compression

Yue Li, R. Mathew, Dominic Rüfenacht, A. Naman, D. Taubman
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引用次数: 3

Abstract

For efficient compression of lightfields that involve many views, it has been found preferable to explicitly communicate disparity/depth information at only a small subset of the view locations. In this study, we focus solely on inter-view prediction, which is fundamental to multi-view imagery compression, and itself depends upon the synthesis of disparity at new view locations. Current HDCA standardization activities consider a framework known as WaSP, that hierarchically predicts views, independently synthesizing the required disparity maps at the reference views for each prediction step. A potentially better approach is to progressively construct a unified multi-layered base-model for consistent disparity synthesis across many views. This paper improves significantly upon an existing base-model approach, demonstrating superior performance to WaSP. More generally, the paper investigates the implications of texture warping and disparity synthesis methods.
光场压缩中视差预测的一致性合成
为了有效地压缩涉及许多视图的光场,我们发现最好只在一小部分视图位置明确地传达视差/深度信息。在本研究中,我们只关注视点间预测,这是多视点图像压缩的基础,它本身依赖于新视点的视差综合。当前的HDCA标准化活动考虑了一个称为WaSP的框架,该框架分层预测视图,在每个预测步骤的参考视图上独立合成所需的视差图。一个潜在的更好的方法是逐步构建一个统一的多层基本模型,以便在许多视图中进行一致的视差综合。本文在现有基础模型方法的基础上进行了显著改进,表现出优于WaSP的性能。更一般地,本文探讨了纹理翘曲和视差合成方法的含义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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