Improving object extraction with depth-based methods

F. Prada, Leandro Cruz, L. Velho
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引用次数: 2

Abstract

In this work, we introduce a method to do object extraction in RGBD images. Our method consists in a depth-based approach which provides an insight into connectedness, proximity and planarity of the scene. We combine the depth and the color in a GraphCut framework to achieve robustness. Specifically, we propose a depth-based seeding which reduces the uncertainty and limitations of the traditional color based seeding. The results of our depth-based seeding were satisfactory and allowed good segmentation results at indoor environments. An extension of our method to do video segmentation using contour graphs is also discussed.
改进基于深度的目标提取方法
本文介绍了一种在RGBD图像中进行目标提取的方法。我们的方法包括基于深度的方法,该方法提供了对场景的连通性、接近性和平面性的洞察。我们在GraphCut框架中结合深度和颜色来实现鲁棒性。具体来说,我们提出了一种基于深度的播种方法,减少了传统基于颜色播种方法的不确定性和局限性。我们基于深度的播种结果令人满意,并且在室内环境下可以获得良好的分割结果。本文还讨论了利用等高线图进行视频分割的一种扩展方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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