Think+: Using Virtual Reality Therapy Game Mobile Application for Treating Phobia

C. Go, Edvard G. Leis, Mark Jonelle D. Quiambao, M. Samonte, Gloren S. Fuentes, Cristina A. Pascua
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引用次数: 4

Abstract

The main purpose of Think+ is to provide both psychiatrists and common people alike to help treat phobias without the need of complex treatment procedures. Using a virtual environment, the app intends to help provide an experience for a user to give the players a chance to get over their fears without having to go through the burden of multiple therapies. Given that people with phobias do not see a doctor or psychiatrist as often as they should, people are always feeling threatened whenever they come in contact with what caused their fear in the first place, which is sometimes inevitable. The study focus on most common phobias with the use of Virtual Reality Technology that will assist psychologists and psychiatrists in treating phobias. The developed virtual reality system is fully functional and technically assessed to meet the requirements of its intended use. Based from the Psychologists, Psychiatrist and experts' user acceptance testing done, the developed system is equipped with requirements intended for patients with phobia. The application is working properly according to its purpose and is suited to be used for patients' for phobia exposure and interaction in a virtual reality environment.
思考+:使用虚拟现实治疗游戏手机应用程序治疗恐惧症
Think+的主要目的是为精神病医生和普通人提供治疗恐惧症的帮助,而不需要复杂的治疗程序。利用虚拟环境,这款应用旨在为用户提供一种体验,让玩家有机会克服他们的恐惧,而无需经历多种治疗的负担。考虑到患有恐惧症的人不经常去看医生或精神科医生,每当他们接触到最初引起他们恐惧的东西时,他们总是感到受到威胁,这有时是不可避免的。这项研究将重点放在最常见的恐惧症上,使用虚拟现实技术,帮助心理学家和精神科医生治疗恐惧症。开发的虚拟现实系统功能齐全,技术评估满足其预期用途的要求。根据心理学家、精神病学家和专家的用户验收测试,开发的系统配备了针对恐惧症患者的要求。该应用程序根据其目的正常工作,适合用于患者在虚拟现实环境中的恐惧症暴露和互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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