A framework for reading comprehension practice using interactive 3D animation

M. Jono, A. M. Yasin, N. Za'ba, P. Ramakrisnan, M. Isa
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引用次数: 3

Abstract

Reading comprehension is not an easy task especially for young readers. Due to this, the best way to simplify reading comprehension is to utilize the versatile possibilities of the computer and to expand the useful state of the art of multimedia technology. Therefore a learning strategy using 3D animation is required. A framework will first be developed by concentrating on reading comprehension practice namely narrative, descriptive, dialogues and factual. The sources of the proposed framework are based on Gagnepsilas model, Gestalt theory and online instruction by Kolbo & Washington. In the process of designing the courseware, this framework it will enhance and overcome the problem of lack of proper guidance in delivering materials. From this it will provide an alternative development strategy for courseware designers as well producing a new learning strategy that will further motivate children and enhance their learning process.
运用交互式3D动画进行阅读理解练习的框架
阅读理解不是一件容易的事,尤其是对年轻读者来说。因此,简化阅读理解的最好方法是利用计算机的多种可能性,并扩展多媒体技术的有用状态。因此,需要使用3D动画的学习策略。一个框架将首先集中在阅读理解实践,即叙事,描述,对话和事实。该框架的来源基于Gagnepsilas模型、格式塔理论和Kolbo & Washington的在线指导。在课件的设计过程中,这一框架将会加强和克服教材传递缺乏适当指导的问题。由此,它将为课件设计者提供另一种开发策略,并产生一种新的学习策略,这将进一步激励儿童并提高他们的学习过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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