Radiometric Scene Decomposition: Scene Reflectance, Illumination, and Geometry from RGB-D Images

Stephen Lombardi, K. Nishino
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引用次数: 38

Abstract

Recovering the radiometric properties of a scene (i.e., the reflectance, illumination, and geometry) is a long-sought ability of computer vision that can provide invaluable information for a wide range of applications. Deciphering the radiometric ingredients from the appearance of a real-world scene, as opposed to a single isolated object, is particularly challenging as it generally consists of various objects with different material compositions exhibiting complex reflectance and light interactions that are also part of the illumination. We introduce the first method for radiometric decomposition of real-world scenes that handles those intricacies. We use RGB-D images to bootstrap geometry recovery and simultaneously recover the complex reflectance and natural illumination while refining the noisy initial geometry and segmenting the scene into different material regions. Most important, we handle real-world scenes consisting of multiple objects of unknown materials, which necessitates the modeling of spatially-varying complex reflectance, natural illumination, texture, interreflection and shadows. We systematically evaluate the effectiveness of our method on synthetic scenes and demonstrate its application to real-world scenes. The results show that rich radiometric information can be recovered from RGB-D images and demonstrate a new role RGB-D sensors can play for general scene understanding tasks.
辐射场景分解:RGB-D图像的场景反射率、照明和几何形状
恢复场景的辐射特性(即反射率,照明和几何形状)是计算机视觉长期追求的能力,可以为广泛的应用提供宝贵的信息。从现实世界场景的外观中破译辐射成分,而不是单个孤立的物体,尤其具有挑战性,因为它通常由具有不同材料成分的各种物体组成,表现出复杂的反射率和光相互作用,这也是照明的一部分。我们介绍了处理这些复杂性的真实世界场景的辐射分解的第一种方法。我们使用RGB-D图像来引导几何恢复,同时恢复复杂反射率和自然照度,同时细化噪声初始几何并将场景分割为不同的材料区域。最重要的是,我们处理由未知材料的多个物体组成的现实世界场景,这就需要对空间变化的复杂反射率、自然照度、纹理、互反射和阴影进行建模。我们系统地评估了我们的方法在合成场景上的有效性,并演示了它在真实场景中的应用。结果表明,RGB-D图像可以恢复丰富的辐射信息,表明RGB-D传感器可以在一般场景理解任务中发挥新的作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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