Aging of orbicularis muscle in virtual human faces

Alexandre Cruz Berg, Silvana Cardoso Justo
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引用次数: 18

Abstract

Given a facial image of a particular person, aging is to construct the facial image of the same person but at a different age. This assumption becomes an important limitation when modelling human aging from real data, especially in order to be used by plastic surgeons. We present a new approach to robustly analyze parts of face aging. Our analysis-synthesis cooperation, possible thanks to a highly realistic 3D head model and in comparison with a youthful age face of the same person. A prototype of aging a specific region of someone's face, which utilizes a framework for facial feature is presented. Via a number of experiments the validity of the rules that have been employed are demonstrated. The evaluation of the overall performance of the fully automated system indicates that facial aging is performed quite accurately by the system.
虚拟人脸轮匝肌的衰老
给定一个特定的人的面部图像,老化是构建同一个人的面部图像,但在不同的年龄。当根据真实数据对人类衰老进行建模时,这种假设成为一个重要的限制,尤其是为了供整形外科医生使用。提出了一种新的人脸老化部位鲁棒分析方法。我们的分析-合成合作,可能要感谢高度逼真的3D头部模型,并与同一个人年轻时的脸进行比较。提出了一种基于人脸特征框架的人脸特定区域老化原型。通过大量的实验,证明了所采用的规则的有效性。对全自动化系统整体性能的评估表明,该系统可以相当准确地执行面部老化。
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