A Sensor for Simultaneously Capturing Texture and Shape by Projecting Structured Infrared Light

Kiyotaka Akasaka, R. Sagawa, Y. Yagi
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引用次数: 23

Abstract

Simultaneous capture of the texture and shape of a moving object in real time is expected to be applicable to various fields including virtual reality and object recognition. Two difficulties must be overcome to develop a sensor able to achieve this feature: fast capturing of shape and the simultaneous capture of texture and shape. One-shot capturing methods based on projecting colored structured lights have already been proposed to obtain shape at a high frame rate. However, since these methods used visible lights, it is impossible to capture texture and shape simultaneously. In this paper, we propose a method that uses projected infrared structured light. Since the proposed method uses visible light for texture and infrared light for shape, simultaneous capturing can be achieved. In addition, a system was developed that maps texture on to the captured shape without occlusion by placing the cameras for visible and infrared lights coaxially.
一种利用结构红外光同时捕捉纹理和形状的传感器
同时实时捕获运动物体的纹理和形状有望应用于虚拟现实和物体识别等各个领域。要开发一种能够实现这一特征的传感器,必须克服两个困难:快速捕获形状和同时捕获纹理和形状。基于投射彩色结构光的一次性捕获方法已经被提出,以获得高帧率的形状。然而,由于这些方法使用可见光,不可能同时捕捉纹理和形状。在本文中,我们提出了一种使用投射红外结构光的方法。由于该方法使用可见光捕捉纹理,使用红外光捕捉形状,因此可以实现同步捕获。此外,还开发了一个系统,通过将可见光和红外光摄像机同轴放置,将纹理映射到捕获的形状上而不遮挡。
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