Research Study Design for Teaching and Testing Fire Safety Skills with AR and VR Games

K. Tarkkanen, Anttoni Lehto, D. Oliva, Brita Somerkoski, Timo Haavisto, Mika Luimula
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引用次数: 3

Abstract

Virtual and augmented reality (VR & AR) games can provide innovative methods for teaching and learning important skills relating to fire safety. However, in an emergency context, testing the acquired knowledge and skills, i.e. verifying the learning, can be challenging. In this paper, we ask how the interplay between AR and VR could support learning verification. We describe two standalone games of both types, which interchangeably teach fire safety skills to children and verify their learning results. In particular, we describe the planned learning paths and research study designs for verification studies within and between these games to answer the above question. By operationalizing the two cases, the paper ends in proposing more generalized study design for AR and VR research in a fire safety context.
基于AR和VR游戏的消防安全技能教学与测试研究设计
虚拟和增强现实(VR & AR)游戏可以为教学和学习与消防安全相关的重要技能提供创新方法。然而,在紧急情况下,检验获得的知识和技能,即核实学习情况,可能具有挑战性。在本文中,我们探讨了AR和VR之间的相互作用如何支持学习验证。我们描述了两个独立的游戏,这两种类型的交替教给孩子们消防安全技能,并验证他们的学习结果。特别是,我们描述了这些游戏内部和之间的验证研究的计划学习路径和研究研究设计,以回答上述问题。通过对这两个案例的操作,本文最后提出了在消防安全背景下进行AR和VR研究的更广义的研究设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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